Quadruped robots are currently used in industrial robotics as mechanical aid to automate several routine tasks. However, presently, the usage of such a robot in a domestic setting is still very much a part of the research. This paper discusses the understanding and virtual simulation of such a robot capable of detecting and understanding human emotions, generating its gait, and responding via sounds and expression on a screen. To this end, we use a combination of reinforcement learning and software engineering concepts to simulate a quadruped robot that can understand emotions, navigate through various terrains and detect sound sources, and respond to emotions using audio-visual feedback. This paper aims to establish the framework of simulating a quadruped robot that is emotionally intelligent and can primarily respond to audio-visual stimuli using motor or audio response. The emotion detection from the speech was not as performant as ERANNs or Zeta Policy learning, still managing an accuracy of 63.5%. The video emotion detection system produced results that are almost at par with the state of the art, with an accuracy of 99.66%. Due to its "on-policy" learning process, the PPO algorithm was extremely rapid to learn, allowing the simulated dog to demonstrate a remarkably seamless gait across the different cadences and variations. This enabled the quadruped robot to respond to generated stimuli, allowing us to conclude that it functions as predicted and satisfies the aim of this work.
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Feature selection is an important and active field of research in machine learning and data science. Our goal in this paper is to propose a collection of synthetic datasets that can be used as a common reference point for feature selection algorithms. Synthetic datasets allow for precise evaluation of selected features and control of the data parameters for comprehensive assessment. The proposed datasets are based on applications from electronics in order to mimic real life scenarios. To illustrate the utility of the proposed data we employ one of the datasets to test several popular feature selection algorithms. The datasets are made publicly available on GitHub and can be used by researchers to evaluate feature selection algorithms.
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不平衡的数据是机器学习中经常遇到的问题。尽管有关数据不平衡的抽样技术有大量文献,但仍有有限的研究解决了最佳抽样比率的问题。在本文中,我们试图通过对抽样比对分类准确性的影响进行大规模研究来填补文献中的空白。我们考虑10种流行的抽样方法,并根据20个数据集评估其性能。数值实验的结果表明,最佳采样比在0.7至0.8之间,尽管确切比率取决于数据集。此外,我们发现,尽管原始不平衡比率或功能数量在确定最佳比率方面没有可见作用,但数据集中的样本数量可能会产生切实效果。
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